AI Insights · Timothy · October 2022
Top 5 Season Pass Games on Android in Poland Q3 2022
In Q3 2022, the top Season Pass games in Poland on Android saw varied performances in downloads, revenue, and active users. Highlights include significant growth for Stumble Guys and steady metrics for Brawl Stars.
During the third quarter of 2022, the top five Season Pass games on Android in Poland demonstrated diverse trends in downloads, revenue, and active users. Here’s a closer look at the performance of these popular titles:
Empires & Puzzles: Match-3 RPG from Small Giant Games saw weekly revenue fluctuate, peaking at around $134K in early July and stabilizing to approximately $124K by the end of September. Weekly downloads showed an initial increase, reaching a high of 5.6K in late July before leveling out to around 4.6K towards the quarter's end. Active users experienced a slight decline from 64.6K to 62.4K over the same period.
Diablo Immortal by Blizzard Entertainment had a notable decline in weekly revenue, starting at roughly $56K in late June and dropping to about $21K by the end of September. Downloads decreased significantly from 14.4K in late June to about 1.9K in late September. Active users also showed a downward trend, falling from 40.9K to 16.7K throughout the quarter.
Rise of Kingdoms: Lost Crusade from LilithGames experienced a steady increase in weekly revenue, peaking at around $52K in mid-September. Downloads, however, saw a decreasing trend, starting at 5.2K in late June and dropping to 2.3K by the end of September. Active users fluctuated, peaking at nearly 89.4K in late August before settling at 66.9K.
Stumble Guys published by Scopely showed impressive growth in weekly revenue, starting at $7.5K in late June and surging to about $72K by the end of September. Downloads remained strong, with a peak of 76.4K in late July and consistent numbers around 69.4K by late September. Active users saw substantial growth, rising from 179.9K to 891.9K throughout the quarter.
Brawl Stars by Supercell maintained steady performance in terms of weekly revenue, ranging from $31K to $58K throughout the quarter. Downloads remained relatively stable, averaging around 12K each week. Active users fluctuated but ended strong, growing from 870.5K in late June to 845.5K by the end of September.
These insights, sourced from Sensor Tower, provide a snapshot of the dynamic mobile gaming market in Poland. For more detailed analysis and data, visit Sensor Tower.